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SCRIPT INTERACTION FLOW CHART
graph TD;
A[PareidoliaNet.cs]-->B{PF_PLAYFAB.cs};
A-->C[PF_IAP.cs];
D[MyAdmin.cs]-->B;
B-->|METHOD CALLAND ARGUMENTS IF REQUIRED|J[METHOD CALL PlayFabAdminAPI.'MethodName'];
J-->|GENERAL STRUCTURE OF ARGUMENTS|L((new 'MethodNameRequest'ie. PlayFabId VAR Response Result Error Lambda));
B-->|METHOD CALLAND ARGUMENTSIF REQUIRED|K[METHOD CALL PlayFabClientAPI.'MethodName'];
K-->|GENERAL STRUCTURE OF ARGUMENTS|L;
L-->|METHOD CALL|E[PlayFabAdminAPI.cs];
L-->|METHOD CALL|F[PlayFabClientAPI.cs];
E[PlayFabAdminAPI.cs]-->G[PlayFabAdminModels.cs];
F[PlayFabClientAPI.cs]-->H[PlayFabClientModels.cs];
G-->|CALL CONVERTED TO API REQUEST|g[PlayFabHttp.MakeApiCall];
H-->|CALL CONVERTED TO API REQUEST|g;
C[PF_IAP.cs]-->I[Unity.EnginePurchasing];
PLAYFAB API NAMESPACE METHOD CALL EXAMPLE
public void REGISTER ( string username , string emailAddress , string password )
{ // ACCESING THE PLAYFABCLIENTAPI NAMESPACE
PlayFabClientAPI . RegisterPlayFabUser ( // ACCESSING A METHOD IN THE NAMESPACE "REGISTERPLAYFABUSER"
// SENDING THE REQUIRED PARAMETERS FOR THE METHOD TO WORK
// THE "new" REQUEST METHOD IS PART OF THE APICLIENTMODELS NAMESPACE
// IT IS GOING TO STRUCTURE THE HEADER OF OUR API REQUEST FOR US
new RegisterPlayFabUserRequest ()
{
Email = emailAddress ,
Password = password ,
Username = username ,
RequireBothUsernameAndEmail = true
},
response =>
{
// The thing to notify the user that a new account has been created successfully
Debug . Log ( $ "Account created friend! : {username}, {emailAddress}" );
},
error =>
{
Debug . Log ( $ "Account not created am sad! : {username}, {emailAddress} \n {error.ErrorMessage}" );
}
);
}
ONCE THIS METHOD IS CALLED ALL OF THIS STUFF GETS SENT TO THE API NAMESPACE METHOD
// THE PlayFabUserRequest ARGUMENT GENERATES A HEADER BASED ON THE PARAMETERS WE PUT IN IT FROM THE FUNCTION CALL IN THE ABOVE CODE BLOCK WHICH WAS IN A DIFFERENT NAMESPACE. IT ALSO AUTOMATICALLY RETURNS THE TITLEID AND AUTHENTICATION CREDENTIALS, PROVIDED PLAYFAB WAS SETUP PROPERLY, THAT WILL MAKE THE API WORK.
//NOTE: The PlayFabUserRequest argument is also a seperate namespace part of the ClientModels namespace in this ex.
public static void RegisterPlayFabUser ( RegisterPlayFabUserRequest request , Action < RegisterPlayFabUserResult > resultCallback , Action < PlayFabError > errorCallback , object customData = null , Dictionary < string , string > extraHeaders = null )
{
var context = ( request == null ? null : request . AuthenticationContext ) ?? PlayFabSettings . staticPlayer ;
var callSettings = PlayFabSettings . staticSettings ;
request . TitleId = request . TitleId ?? callSettings . TitleId ;
// THIS IS THE PART THAT MAKES THE ACTUAL API REQUEST
PlayFabHttp . MakeApiCall ( "/Client/RegisterPlayFabUser" , request , AuthType . None , resultCallback , errorCallback , customData , extraHeaders , context , callSettings );
}
The online documentation is not the best but lets take a look at it anyway hopefully it makes much more sense now
Name
Required
Type
Description
None
True
string
This API requires no authentication headers (usually provides one to other calls).
Name
Required
Type
Description
TitleId
True
string
Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a title has been selected.
CustomTags
object
The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
DisplayName
string
An optional parameter for setting the display name for this title (3-25 characters).
Email
string
User email address attached to their account
EncryptedRequest
string
Base64 encoded body that is encrypted with the Title's public RSA key (Enterprise Only).
InfoRequestParameters
Get Player Combined Info Request Params
Flags for which pieces of info to return for the user.
Password
string
Password for the PlayFab account (6-100 characters)
PlayerSecret
string
Player secret that is used to verify API request signatures (Enterprise Only).
RequireBothUsernameAndEmail
boolean
An optional parameter that specifies whether both the username and email parameters are required. If true, both parameters are required; if false, the user must supply either the username or email parameter. The default value is true.
Username
string
PlayFab username for the account (3-20 characters)